A Midsummer Nights DreamJune, 2026
Scenography ·Act II,Scene I
Midsummer Night's Dream
Academic Project ·
Team of 6 · 1 Week

The set reimagined Athens as a forest overtaken by fairy magic, using light, colour and texture to blur the line between the natural and supernatural. The design explored the forest as an immersive, ever-shifting environment, where the physical setting reflected the mysterious world of the fairies.  3D-printed elements added finer details, while lighting created shifting pockets of visibility throughout the scene.

Costumes Costumes for six characters used colour to distinguish the human and magical worlds, with palettes tested under stage lighting. The final production brought set, costume and light together to create a world that shifted between thefamiliar and fantastical. Working within a one-week timeline required adapting design ideas to material, scale and practical constraints, translating the theatrical narrative into a buildable stage environment. .

Production Metal supports and sunboard formed the structural framework, layered with hand- carved and CNC-cut thermocol finished in POP to build up the forms and textures of the set. Different fabrication techniques helped bring depth and variation to the surfaces,creating a landscape that felt organic rather than constructed.